Welcome to FLEET
FLEET is an engaging engineering game for students 8-18 years old. If you haven't played FLEET yet, click on the short video above to watch a 45-second overview. Schools love FLEET for teaching
physical science and the engineering design process. Teachers love FLEET because it engages students in real-world learning. Students love FLEET because it's fun and requires applying science concepts they understand.
Interested in becoming a naval engineer? Here is a quick Office of Naval Research program overview and you may want to consider a
Science and Engineering Apprenticeship. It's an engaging field that allows you to practice many engineering disciplines while working in some of the most stimulating environments across the globe!
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Teaching with Video Games
FLEET in Elementary School Science
We work with upper elementary teachers to use FLEET as they introduce pushes and pulls (before we talk about forces!). These pushes can equal out as shown by FLEET looking vertically. The push from gravity and the push from the water balance out so
the boat floats at the same level. We have classroom activities that support this understanding. FLEET also shows when forces are unbalanced. When the force of the engine exceeds the force from the water then the boat moves forward (or backwards!).
Our materials have many hands-on activities that connect these forces in the virtual simulator with real-world experiences with these pushes and pulls. (Scroll down to see the list of activities.)
Check out an elementary activity today!
FLEET is perfect for showing the forces middle school curricula cover without emphasizing the numeric calculations used in high school. Students can study how gravity affects masses up to 2 million pounds. They can see gravity's effect on the object as a whole and on different sections of the ship. This force is balanced by the force of water, which is shown in each FLEET mission as well as in the simulator embedded into the curriculum. Students understand how mass is related to force and how these work together to make objects speed up (accelerate) and slow down (decelerate).
Explore the 10-lesson middle school curriculum today!
Most high school classrooms using FLEET employ it to demystify the physics equation, especially for students that do not have a strong math foundation. FLEET shows F = ma in stunning detail because these masses are not able to be replicated in classroom environments. Because FLEET is a video game, it can also re-engage students that are not engaged by traditional learning materials. The High School curriculum
Download the 10-lesson high school curriculum today!
Using Physics Simulators and the FLEET Video Game
We know kids are excited to "game" but using these virtual physics engines are more impactful than fun. Simulators give students the opportunity to control the physical environment and scientifically test for results with virtually no investment of time or money. Students can add or move weight, immediately see the effects as water lifts in the dry dock and then measure how it affects speed and turning ability. FLEET and the PhET simulators used in the curricula exemplify these materials.
For example, FLEET shows the relationship between force, mass and acceleration explicitly. Teachers know that force equals mass times acceleration. Students know that big characters move more slowly. FLEET lesson plans make the connection between force, mass and acceleration obvious while reinforcing the vocabulary that students need to use as scientists and engineers.
Here is a list of the key FLEET vocabulary by grade level.
||force from water (normal force)
||sum of forces
||transfer of energy
||miles per hour
Current FLEET Hands-On Activities:
- Strong Boat: Test your boat in a sink or pool. Can you hold up a brick? How about two?
- FLEET Speed Test: Use the FLEET video game to discover what makes a million-pound ship move fast!
- Stable Boat: Design a boat for unpredictable passengers!
- Tall Boat: Scrape the sky with your best design!
- FLEET Search & Rescue Mission: Test your naval engineering skills in this real-world simulation.
R U a gamer?
Excited about video games? We have step-by-step instructions on how to identify and submit 3D objects for FLEET'. And, we have a Blender tutorial if you want to learn how to make your own video game objects.?
The FLEET Hall of Fame is open!
Experienced engineers that set a FLEET high score join the prestigious FLEET Hall of Fame! You may be able to join this elite club if you study hard!
FLEET is well underway!
(Student ship from Robotstock in Oaks, PA on August 23.)
If you are interested in FLEET attending your event, please email us at firstname.lastname@example.org.
Thanks for seeing us at these great Fall 2019 events
- NOVA STEM Day 9/28 – Loudoun campus (10am-4pm)
- Fairfax Fall Festival 10/12 – Fairfax City (10am-4pm)
- Maryland STEM Festival 10/12 – (9am-12pm)
- Association of Old Crows STEM Program 10/27-10/28 (9am-2pm) Washington, D.C.
- NOVA STEM Day 12/7 Alexandria, VA