1423 Powhatan St., Suite 1
Alexandria, Virginia 22314
Phone (703) 836-6727
Fax (703) 836-7491
Email: asnehq@navalengineers.org


ASNE is the leading professional engineering society for engineers, scientists and allied professionals who conceive, design, develop, test, construct, outfit, operate and maintain complex naval and maritime ships, submarines and aircraft and their associated systems and subsystems.  ASNE also serves the educators who train the professionals, researchers who develop related technology, and students who are preparing for the profession.  Society activities provide support for the U.S. Navy; U.S. Coast Guard; U.S. Marine Corps; U.S. Merchant Marine and U.S. Army.

ASNE is the seventh oldest technical society in the United States.  It was founded in 1888 by a group of naval engineering pioneers, most of them officers of the U.S. Navy's Engineering Corps, who sought a unified approach to their profession in order to make the most of new advances in technology. The purposes of ASNE are:           

  • to advance the knowledge and practice of naval engineering in public and private applications and operations,
  • to enhance the professionalism and well-being of members, and
  • to promote naval engineering as a career field.

For 125 years, the Society’s objectives have been strengthened and preserved to meet the changing needs of a time-honored profession. Today ASNE conducts a variety of technical meetings and symposia, publishes the highly regarded Naval Engineers Journal and a number of other technical proceedings and publications, and fosters professional development and technical information exchange through technical committees, local section activities and cooperative efforts with government organizations and other professional societies.

The Society's annual meeting, ASNE Day, is typically held in February of each year in the Washington, DC, area. The meeting features major addresses by high level industry and government leaders and panel discussions by leading members of the profession.  It also includes presentation and discussion of technical papers on a variety of timely naval engineering topics, presentation of the Society's prestigious annual awards and a large exposition with government and industry exhibits covering the full spectrum of naval engineering technology. ASNE Day is highlighted by the Society’s annual Honors Gala, attended by hundreds of executives and senior managers from both government and industry.

Our website is designed to not only serve our members, but also to support scholars, students and others interested in the varied field of naval engineering.  We welcome your suggestions on ways we can improve your experience. 


Sponsored by the Office of Naval Research under grant N00014-17-1-3142 

Overview: Turning pictures into 3D objects

This process will use Bentley Engineering's ContextCapture software. If your organization still needs access, email us at fleet@navalengineers.org. You can manipulate the model to the right to explore this 3D object.

ContextCapture is photogrammetry software--meaning, it takes pictures as an input and builds a 3D model of the object. There are a few steps to this process:

  1. Select an object with unique features
  2. Take clear, well-lit pictures that do not have reflections.
  3. Upload the pictures to ContextCapture
  4. Follow the steps in Bentley Institute's videos below .

You can click on this image below to manipulate the 3D Object created by Tom Bentley in the instructional videos below.



Training on ContextCapture

These training videos were created by Tom Bentley of Bentley Engineering to help students like you use this software. If you complete the training but still have issues, please consult Bentley's Forum for Students or email us at fleet@navalengineers.org.

Introduction to this video series


Guidance on your first photoshoot


Importing and reviewing your photos


How to use aerotriangulation


Final production and review the results


Submit Your object!

Specifications for FLEET’s 3D Object Contest:

  1. Submit original artwork as an FBX file.
  2. Artwork should be scaled so that 1 unit corresponds to 1 meter in real life.
  3. Reduce the number of vertices and triangles to ensure your object requires minimal computation
  4. Complete a sheet to describe your object's usefulness. There are sheets for team-created and individually-created objects.
  5. All submissions should be sent to fleet@navalengineers.org before July 31, 2018 11:59pm EST.

A Look Ahead

This Design Challenge is the first step toward completely crowdsourcing the future modifications and designs. Keep an eye on this website in the Fall to see the next challenges. We will be encouraging you to design larger and larger pieces of the FLEET video game. We hope you enjoy this journey!